Jumat, 03 Februari 2012

Indiana Jones and The Staff of Kings

Indiana Jones back in action again. This time, the action will start on the Wii console with the title of Indiana Jones and the Staff of Kings. Setting the story used here is 1939, a year after the events of Last Crusade in which the hero we will be traveling around the world to find a stick that Moses parted the Red Sea used to be two and also release the curse of God in Egypt ten.

If you are a fan of Indiana Jones, then you will love this game. According to the info, the person who provided the voice of Harrison Ford's Indy is not anymore. But the rest will remain the same as before. There is the famous Indy theme song, complete with a new orchestral music, the atmosphere is thick atmosphere typical Indiana Jones and the details of the characters more wah. At the beginning of the game, you will be brought to Indy's office and there, you will be able to choose the level and get many more choices by rotating globe on the table, looking at postcards that come to Indy or turn on the film projector.

The essence of the Staff of Kings game remains the same in general. Using a third-person perspective, you will be adventuring in the valleys, into caves and much more. To move, you will use the analog button, you can use a whip to use the B button and it will greatly serve to help Indy in the battle with the enemy and his efforts to solve the puzzle there.

Items that you see here memilikki many functions. In addition to its main function as a weapon, you can also use it for other needs. Example, when you're in the dark and you find a stick, you will be asked to rub between your remote controller with nunchuk, as if you're trying to create a spark. If done correctly, you will get a torch. Of course, this torch will use a wide range. Starting from the burning cobwebs to open the secret door.

Although the game seems repetitive and tend to be linear, LucasArts has added a new system that is branching pathway system that will provide the opportunity for gamers to make a decision at any given moment. To illustrate, when you were in Chinatown, you can choose to go to a place through the front door. The problem, in this way, then you will make everyone aware of your presence. Or you can choose an alternative way to enter from the basement, a place used by these criminals for money laundering operations and through the trapdoor to surprise the enemy.

There is also event while on the Sudanese mountains where Indy will be faced with a swarm of poisonous spiders, At itupula, you will be asked to shake your controller in the area around the foot, which describes the Indy effort that is trying to dispel the hordes of spiders by using a torch. Well, if there are such elements, even though the game is still like the traditional game and seem repetitive, will certainly add excitement while playing.

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