Selasa, 31 Januari 2012

the annual ceremony of Ala

Today is the annual ceremony of Ala, a contest to determine who graduates and becomes a knight. Start with the Knight Academy, where Loft Wing Zelda wakes you up and give you a letter.
Controls: You can move Link with the stick. Pressing and holding the "A" key while moving will run faster (when closed), or a dash (outdoors). Press the "C" (the smaller of the two buttons on the Nunchuk) to a first person view to enter. While in first person view, you can walk around by moving the joystick, and you can look in different directions by pointing the Wii Remote. You can next to a chair and press the "A" to sit on, that will reach every heart you missed.Leave your room and you'll be in the hall of the Academy Knight.

Talk Pipit, the student wears a yellow robe to learn more about the ceremony Wing.Then, head down the hall and talk to the nest, which is a couple of big barrels. He will ask for a container for the old to bring in the kitchen.
Controls: You can use the map by clicking the "+". Some objects, such as vases and vessels may be collected and transported by those next to them and press "A". To gently draw an object on the ground, tap "A". To launch an object, the position of the Wii Remote up and flick forward. Rolling an object, the position of the Wii Remote downward and upward flick.Stamina meter: The meter Stamina is a green circle that appears each time the link is something difficult, like carrying a heavy object and momentum with a spin attack, and climbing. If the instrument of resistance temporarily run out of breath, and will not be able to make a transfer or use equipment until it is charged. When the instrument is low, you should not take any action to stop and tiring wait for her to recharge.Bring the box in the kitchen, keeping an eye on the meter resistance. After placing the barrel in the kitchen, return to the nest and talk to him. He will reward you with a red rupee, worth 20 rupees.

Leave the academy through the large double doors. Here are your first few Bird Statues, as saving points of the game.
Bird Images: Since there is no autosave in this game, Bird Images are the only way to record your progress. Appear quite often during the game, so it's a good idea to save every time a meeting.
After closing the academy, a man to call you from above the door. His name is Horwell instructor.
Controls: You people, enemies and items for them hook, hold the trigger "Z" on the Nunchuk. While they are being addressed, then you can talk with friends at a distance by pressing the "A".Talk to Professor Horwell, and he will tell you to throw the box next to the area where it is accessible. Dash in the crates to get on top of them, and jump through the hole to fall into the short go.
Important: This game does not have a "jump button". Instead, Link jumps automatically every time you walk fast or drop a ledge.
Note that above a cartoon, Professor Horwell. Comics usually indicates a person has something important to say, both the main quest, or a secondary mission. If you want to help find Horwell My instructor, you can climb on the ledge nearby and vibrate around. Jumping through a few holes and then climb the vines in the area above the Academy. Push the box against the wall of the hallway and go and take the hairy creature.

Fruit Stamina: Stamina green fruit on the ground here. when a piece of fruit resistance to touch, your power meter to be filled immediately. This makes it easier to quickly move Skylofts.Have dealt with Professor Horwell, go to the Statue of birds to the stairs in front of the Academy. From here you can select one of the two sites. A road leads you directly to Zelda, to start a movie, while the other path is a detour to a chest containing a red (20) Rupee. Taking the path to the chest is the best option, since it will eventually lead to the movie Zelda (R, and are not always easy to find).
Directly to the movies with Zelda, through the door. The path to the chest, look to the right, from the fruit resistance in the neighborhood, and there will be a brown box where you can go to make up (make sure to shop with the C key to make sure not tofall on the map!) Will. From above the brown box on the floor below and then back down (it's usually just to do damage). From here, jump over the hole and go straight along the path until it splits in two. Take the path on the right, you will take to the chest with 20 Rupees. After obtaining the Rupees, go back to where the path splits in two, and take the path on the left. Dash the wall so hanging on the ledge and shimmy all the way across the street to the other side. Jump down and head along the path until you reach a steep hill of stone. Dash to the hill of stone to reach the summit and then to the floating island in the neighborhood. And at the top of the "floating island, where you have the heart as the first flowers that full health when you use them to retrieve. From here, jump onto the grassy wall and climb to the summit.Now you're in the place where you meet Zelda and when you walk into a small "movie will begin.
While speaking with her you can define what you mean. Your choices do not affect the game, Zelda only answer.
After the movie, Zelda will push you off the cliff. Press the D-Pad to dial Loft Wing.He will not come!

After the movie, you have the professor Horwell. Go back to the Academy, just down the stairs to the south-west. (You can use a hint about what happened to your Loft Wing conversation with the man the gate onto the bottom of the stairway. In conversation with the nest in the academy shows he something about what happened to Loft Wing know.)

Just outside the Academy (on the left side of the door) is a professor Horwell. Now, towards the light stone tower in the South Plaza. A boy who stops on the way to talk about bugs. You can roll into the tree with the Nunchuk, and a kite Sky will (if you pull in the other trees around, are blue (5) Rupees). Tap the button to pick it up. Read more about the bugs in the Bug Collection.

On the square you will find your opponents in the race today, Groos, and Strich Cawlin. Start a film with dialogue choices when you approach them.
It is clear that your bird has been captured by these shots. People will tell you to find Pipit hours. And "at the sparring room to talk to the nest. Go back to the sparring room in the north-west and talk Pieper. Waterfall Cave will be on the map. E 'on the east side. Before you go, you have a sword.

Fir trees in the Hall. Talk to the guy in front of large, then go through the back door.Here is a chest containing the sword practice.

Now you can talk to the guy in front of a lecture by the sword, if you wish. Practice your bar on the tribes in the room.

Controls: bars are made based simply swing the Wii Remote in any direction. You can thrust with the sword, making a stabbing motion directly to the screen. It can swing both nunchuk and Wii remote in a direction to attack, but beware: the use of attacking again removing a portion of the meter resistance. You can use the coup de grace of the fallen enemies. Simply shaking the Wii Remote and Nunchuck at the same time to jump and press the fallen enemy.
Sheikah Stone: When you leave the ground sparring, Sheikah a rock rising from the ground. It contains a collection of videos, tips to help you if you ever get stuck during the main quest, and some video for a few side quest related activities. Video Tip unlock more as you progress through the game.
Now, head straight for the Waterfall Cave, near Skylofts only body of water. Go to where the water falls from the edge of the Skylofts and jump on the platforms to reach the other side. To walk to the waterfall. You will find a cave with a number of wooden poles in front of it. Breaking the mail with your sword and enter the cave.

Waterfall Cave
Breaking down the poles with the sword. Inside the cave Keese. Slash wildly to kill them. Chu Chus will jump on you when you approach. Nail with basic attacks to kill them. As a company, waddle the Wii Remote like a free show. Follow the only path through the cave. If the card, you can route you take - to zoom in to see the items in the path.

Follow the path through the cave until you see a gate on the right. Go to the broken section of fence at the end and jump onto the ledge that two hearts and flowers, a box with a red (20) Rupee has. This includes the floor and on the path cave.

Dash to get up the steep path at the foot of a hill. You can climb some vines on the southern edge of the cave to find a chest with a red rupee in. The real treasure is an escort of two rupees Red near the exit. Cut the grass at the release and crawl into the small hole to collect them.

Leave the cave and save the bird statue. Zelda will join you.

You see the Crimson Wing Loft forward. Slash four points on each side of the rope to climb up to the bird release.

With your free bird is now possible to fly to the ceremony. After the cutscene, jump off the ledge and press the D-Pad. This time your Loft Wing can capture.
The instructions are a bit misleading - you want to fly over to tilt up and down. The key is to swing the Wii Remote vertically, flap the wings of the bird and participate.The pendulum motion is a bit like waving a huge fan of the TV. After the drop, down tilt the Wii Remote to dive. Here's how you can win races and go around in a hurry.
On the A button will give you a little speed, but you have limited lines (marked as feathers on the screen) that is charged. Pressing the B button will slow.

After the tutorial, Zelda will tell you that your Loft Wing looks good and that both should go to her father to give him the good news. A screen prompting you to save so sure that you save. After choosing whether to save or not, and Zelda back on the ground and have a little "talk until they told his father to tell you okay Loft Wing.Groos and will therefore Cawlin Strich. Will eventually be clear that he was in love with Zelda. Zelda will then break Groos behind his little daydream about him and her alone. He then leaves with his cronies and Zelda wishes you luck in your race.

Source : Cheats for gunblood

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